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Layers won't go into rename function, only works if in cancel cursor tool prior

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@johnasonlin wrote:

Besides right clicking the layer and go to rename layer, I consume time by double clicking the layer to rename layer. But will only work if I click the cancel or cancel all function prior, that is the cursor icon.

Anyway you guys could consider adjusting this ? simply allowing us to rename anytime or any function mode before we rename a layer ?

Thank you.

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Leader annotation stays bold

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@robo wrote:

i have imported a few leaders and parts from another drawing into the new drawing
annotation was bold , i set it back to normal , not bold ok
saved the drawing , after opening it is bold again, i checked , did the same again and … yes came back bold again what is wrong with these leaders , or …leader.3dm (756.2 KB)
btw the original copied from the old drawing is NOT Bold and is created in rhino5 many months ago just for knowing

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Make2D Layers

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@dmoyes wrote:

Is there a way to pick the default colors for the Visible and Hidden layers created when using the Make2D command?

Thanks,
Dennis

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BoxMapping Help! Rhino Noob

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@daganzon wrote:

Hey, I’m new to rhino and I’m trying to figure out how to change the scale of a texture using the BoxMapping tool. The problem is a dialogue box keeps popping up and it’s telling me that the assigned materials are using a WCS texture (whatever that means) and it’s not letting me change the values of the texture scale. This is probably a stupid question with an easy solution, but I can’t figure it out.

Screenshot%20(2)

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Can the Drawing Origin be changed?

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@p.pec wrote:

i noticed that cplane origin can be changed but th drawing origin remains in same location?

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Urgent help for non-working plugin (rhino6, SR16)

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@brt1 wrote:

need urgent help with a plugin,
i had the plugin originally written for rhino4 and it also worked flawlessly under rhino5.
after installing rhino6 and the plugin, rhino performed a compatibility check, which passed. and the plugin worked for some time. then at a specific point it did not load. this could be “solved” by restarting rhino and the plugin several times, also sometimes restating the OS.

now, since installing the latest rhino service release the situation is like this:

  • the plugin was checked again for compatibility when first started, test passed
  • the plugin shows up in the plugin manager and is also labeled as loaded and checked as enabled
  • when starting any of the plugin commands, the command pops up in the command prompt (no “unknown command” message) but nothing else happens and the prompt reverts to “Command:”

i already tried erasing the plugin from the folder, restarted the machine and reinstalled the plugin by dragging it into the “C:\Program Files\Rhino 6\Plug-ins” folder and from there to the viewport, which gave the same result as discribed above.

could anybody please help? i need it to work urgently as i have a running job, which i cannot complete without the plugin.

thanks in advance for any suggestions!

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BooleanDifference creates a bad mesh

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@vonyu wrote:

Hello! When I run a BooleanDifference command on the inner arrows that cut through the whole layer of the ring, creating a mesh from NURBS and running a check on it shows that it is a bad mesh, for a variety of reasons every time.

However, there doesn’t seem to be a problem with the solid that is cutting into the ring - I’ve tried making a mesh out of that and checking it for issues, but there are none. They only appear after using the BooleanDifference command. The outer outline on the arrows that are engraved doesn’t create a bad mesh - only the inner arrow that cuts all the way through. What can I do to solve this? (new to Rhino)

I plan on 3D printing this ring, and thus need a watertight mesh. Thank you in advance for any help!

DDR Ring.3dm (12.8 MB)

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Merging curves preserving each topography

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@youngjun0007 wrote:

I 3D scanned(.stl file) the pipe which is cut into two different pieces, and by using the contour method provided in grasshopper the closed curves at every interval of 1mm to the longitudinal direction were acquired.

I’m aiming to merge the two closed curves preserving the topography. However, during the cut, the pipe was little deformed as depicted in the picture. The inner and outer curves should be connected and the overall shape should be remained closed to circle.

Anyone who has the idea is welcome.

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Object ID change

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@michal.sowa wrote:

Hello everybody.

I wonder is there a simple way to change Object ID in a simple way?

Thanks in advance for the response.
Michal

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Clipping planes and M4000

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@scenografi wrote:

Hi
I have a problem with object visibility when i use clipping planes.
In wireframe views no curves or edges (wires) are visible inside within the cut area when the clipping plane are active. In shaded view the shade are visible but not the edges or curves.
If i change the “display pipeline assignment” in display options to windows instead of openGL the curves and edges appears. This is not possible in shaded view…
This only happens in my system with a quadro M4000 GPU so I suspect thats the problem.
I have tried to uninstall and install the latest driver without any success.
Anyone have a idea?

cp%20error%201 cp%20error%202 cp%20error%203

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Understanding ApplyMeshUVN

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@Jonathan_Hutchinson1 wrote:

If I understand right, ApplyMeshUVN is kind of like an automated version of flowalongSrf, where the mesh object’s bounding box is used to morph it into the 0-1 space of a surface?

So it sort of seems a flowalongsrf/UVCrv/ApplyCrv hybrid. But I feel like I’m missing something that could be very useful. The mentioning of ‘texture UV co ordinates’ specifically throws me off a bit.

Goal is to try and create several deformed states of a mesh object, to use as keyframes in an animation. Try to deform rather than distort,though.

thanks,

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Volume Merge Mesh Complex Objects-Question

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@newhousa wrote:

Hi everyone. New to here and a pretty new rhino v5 user. I am working on a project where I have two mesh shells and need to merge them and take the difference between the two objects. Are there any good tutorials or advice that anyone has in terms of merging the volumes of the two 3D objects because I am not sure where to start?

I understand the boolean subtraction is pretty robust, but it appears as if I may have to select a handful of points on the object so that the alignment/merging is possible.

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Settings to preview .rmtl when selecting material type?

Print line-weights hell

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@PeterB wrote:

I’m struggling with printing line weights. Can someone please tell me the best settings for printing plan/elevation and section views on paper between 1/8" and 1 1/2" scales? I’ve tried shaded, pen, etc, but they all print line weights too thin. And I don’t want to rely on make2d. Help. I need a solid, go to setting so i dont have to trial and error this every time.
Thank you.

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Drawings for details of assembly in Rhino

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@ivan.stratiichukupwo wrote:

HI all,

Could someone to advise what to do in case if I need to produce drawings for each detail of assembly that I have in Rhino,

Thank you for attention,

Ivan.

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Surfacing... just a nightmare

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@Proterio wrote:

I have come back to Rhino to have another stab at surfacing vehicles. I gave up years ago because I was unable to accomplish this after at least 100hrs of youtube videos, trial and error and the manual (well written)

Perhaps I am expecting too much from a CAD tool, but these examples I see of vehicles are completely beyond my ability to grasp.

I suspect that the people that make these models have years of experience edealing with the issues I encountered trying to accomplish even simple surfacing tasks like:

Draw a horseshoe with the curve tool in x and y only. Connect the two ends with a second curve. Impossible to surface.

Draw a circle in x and y only. Impossible to surface.

Draw a complex curve in x and y only that, like a circle, encompasses an area. Impossible to surface.
(it can be extruded in the z plane) I

Now using the points of this complex curve, drag some in the z plane.
Impossible to extrude

No duplicate this curve and drag the duplicate in the z plane. Attempt to surface using 2 curves. Nope. join the two curves with one perpendicular straight curve. Nope. two straight cuves… now onw half can be surfaced, the other half just cannot be surfaced. Add a third stright line. Nope urgh.

Creata a curve network Make sure all the curves touch. Make surface. yes. yeay! but, surface curve and curves that surface were created from have different curvature ???

In face the further along the vehicle you get with the curves, the more mismatches between adjacent surfaces occur. Using the previous surface as one of the curves prduces odd effects and wrinkles.

This is just too hard

I do not mean to minimize the incredible work that must be required to manage objects in software that define all these elements and connect them, but CAD is just one tool of many required in my project and I cannot take 3yrs to master Rhino just to create a surfaced vehicle !

Any workflow tips that someone can give me wouldbe greatly appreciated.

I tried Tsplines but it was not able to represent the shape
I dont know how to use a mesh or even if it is a better method
I use curves because the splines that govern them are great for vehicles, but surfacing is a total nightmare.

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Move not working

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@D_Omber wrote:

i often move an line or object by selecting it then using the arrow keys.Now the screen moves instead of the object. Help!!!

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How to get a mirror viewport in Perspective view

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@lmnoc1 wrote:

Is there a short cut or fast way in Rhino to get a mirror viewport of the current perspective view. For example, if the xz plane is the mirror plane and current I am front facing the object on the xz plane, is there a shortcut to instantly switch to the back viewport facing the object (would be even better if it can preserve the previous camera angle)?

Thanks

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Bad render

Wired Broken Mesh Surfaces When Export to STL

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@jpl wrote:

I’m trying to export my model to .stl for 3D printing, however, continuously got wired broken meshes for a really simple model. I’ve tried both Mac and Windows versions of Rhino (both latest non-WIP version) and resulted the same. The export settings are 0.001mm (tried 0.01, the same) as Binary. How can I fix it? Thanks.


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