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Display Precision Issue

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@dahman.hani wrote:

Hi, I’ve installed Rhino 6.4.18093.10341, and I noticed that the units display precision is not working well, it seems like the precision set to 1 even if you changed it in the settings to another value.
and I downgraded to Rhino 6.3.x and it works.
Just to get you know, if this is not a global issue, please tell me how did you fix it.

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Wish Rhino 6: Offline validation tutorial

View capture to file does not remember set-up

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@Kevin_van_der_Weijde wrote:

Often I capture views with the command -ViewCaptureToFile. After changing the width and height the first I use the command, Rhino 5 remembers the settings when using the command again. However, in Rhino 6 the width and height are the default viewport size each time I use the command. Is there something I can do about that, to make it remember?

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How to get the "corner points" in a curve?

Arctic Weird Horizontal Line on Isometric view

Adobe Illustrator export glitch from Rhino 6 Windows

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@hflsjerry wrote:

Hello all, I’m experiencing a problem in Rhino 6 when I “export selected” to ai files.

Specifically, when I tried to open the exported file, AI prompts “text import options” and essentially the file is corrupted during the export… (screenshots attached below) I was wondering if anyone has experienced similar situation before, and if there’s any solution to this?

Thanks! --JH

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Rhino 6 Onview not working the same

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@Synergy wrote:

Hello, I had a crash while doing a trim, After I reloaded what was left of the drawing I notice now OneView isn’t functioning the same, There is no little dialog, top right, telling the plane, and also shift/control snaps to a plane but the cp plane grid doesn’t change with. So I tried enable/disable OneView, and also toggling the options and cant get it back the way it was (default).

is the a reset for this?

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Confusion with UV mapping unwrap

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@dodechotomy wrote:

Hey there,
I’m trying to map a texture onto a mesh using unwrap and the UV editor. I’ve unwrapped, positioned, and adjusted the UVs of each mesh face, and it looks correct while the UV editor is open, but as soon as I close the editor, the mapping changes, and parts get stretched out.

What am I missing?

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How to tag objects as light source V6

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@brittanykaydesign wrote:

I am now running rhino v6 and need to tag objects as a light source but I don’t see that as an option in the lights toolbar. help?

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Layout Tables in V6?

Sweep2 tangency option

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@Toshiaki_Takano wrote:

When doing Sweep2 and you select tangency, i.e. tangency is given as an option to choose, sometimes the resulting surface is not able to join and later results in naked edge.

The surface is not even connected, so it seems strange the tangency option is selectable.
or is it close to tangent and do match command later?

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Rhino 5 redraw/refresh issue

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@tomvanryn wrote:

Hey all. I used to be active back when the discussion forum was the newsgroup…V1 anybody?!

Anyway, I just installed 5 on a new laptop and I’m having an issue where when I drag the viewports to resize, they don’t automatically redraw/refresh. Once I pan or zoom they refresh…one at a time. :stuck_out_tongue:

My desktop install does not exhibit this behavior, please help!

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Metal render issue

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@Tone wrote:

If I assign any other render from the library into Rhino’s basic shaded mode environment, the object appears as expected (left). If I apply a metal texture from the library, it appears without any definition (right). I know I can change the environment to get around this but I don’t see why this should be.

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Mesh split not working

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@s123105 wrote:

Hi

I’m trying to split a mesh with “Mesh Split Plane” along the x-axis. However “Mesh Split Plane” is not returning any result. When I split it any other way (e.g. along the y-axis, inclined) there is no issue.

GH-file attached.

Any tips?

BR

  • Lasse

Mesh_split_simple.gh (27.6 KB)

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Rhino V6 - Oneview and curves angle constrain some axis do not remain

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@Nick_Pastrikos wrote:

Not sure if I am doing something wrong here but here we go:

I tried to make use of the oneview enabled with default settings. Using only the 3d perspective view to draw some curves, if I constrain the angle of the curve, Hold shift to find the 45 angle and the hit tab in order to lock the direction, my curve does not line up with my starting point which is already aligned on my current plane.

As an example, from a right construction plane, I have my first point at X0,Y0,Z0 and extending the curve along the Y and Z axis (for the 45 degrees), the X does not remain 0 but gets below 0.

Has anyone else noticed this?

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Rhino 6.3 bug - Raytraced display mode hangs up Rhino

Bug in czech localization - for Rhino 5 and Rhino 6

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@Nosorozec wrote:

I found a bug in czech localization of one command for booleansplit.

The czech localization corresponds to another command for offseting surfaces:

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Command repeat

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@martinilindskjold wrote:

Hi Guys,
I have a problem with my Rhino settings.
To repeat a command i right click my mouse button, but now all the sudden, when i am rotating in the perspective view (using the right mouse button) i’m send back into a repeat of the last command, is there a way to set in so that Rhino understand it should only repeat the command with a single click(right mouse button) it is really annoying as it is now…

Thank for help

Best Martine

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Mixed Vector Raster Print Issue After Latest Update

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@jtrudeau wrote:

Has anyone else experienced issues printing a PDF with mixed vector/raster in the layout after the latest RH6 update? I’ve been printing a particular file just fine, now it crashes as it’s saving the PDF. I tried using a couple different PDF writers and re-inserting the images with no results. The same file prints fine without the image.

Thanks,

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Closing a polysurface will flip it inside out

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@left_starboard wrote:

I need to have a closed polysurface with surface direction outwards on my boat hulls to be able to use model information in subsequent plugins/software.
I can manage to get the individual surfaces to have correct direction, but when I join the last surface, I often end up with a closed surface with direction pointing inwards - i.e. direction of all surfaces have been flipped
Most of the time, I can bypass this problem by trimming the “non-essential” part of my hull (a distance above waterline) and close the polysurface by means of cap command or an imaginary deck surface.

However, for some models, I cannot manage to create a closed polysurface with direction pointing outwards, no matter what (limited) surface tools I try.

Does anyone have an idea what causes this, and how to avoid it / workaround??

-Lefty Looser-

PS! Due to client agreement I cannot upload model files

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